Voice Responses Class Selected / Joining An Active Mission Once an assignment for a weapon has been completed it then can be purchased within the upgrade terminal. There are currently four unlockable weapons per class. The Gunner can choose from four different kinds of grenade: the Sticky Grenade which is able to stick to surfaces and enemies, the Incendiary Grenade which creates a fiery explosion, the Cluster Grenade which upon explosion launches several mini-grenades which instantly explode on contact, and the Tactical Leadburster which fires volleys of bullets 360 degrees on impact.Īll classes have twelve pieces of gear, each of which can be individually upgraded using Credits and crafting resources. Finally, you are equipped with a Shield Generator, which allows the gunner to protect himself and others. To navigate the depths, you are equipped with a Zipline Gun, launching a steel-reinforced cable across any pit or chasm. You are also equipped with an extremely handy Zipline Launcher, allowing the entire team to easily get across almost any chasm or obstacle.Īs the Gunner, you are equipped with a heavy Powered Minigun, Autocannon, or Missile Launcher packing high amounts of damage, while your secondary "Bulldog" Heavy Revolver or BRT7 Burst Fire Gun allows for high damage shots. 3.1 Class Selected / Joining An Active MissionĪs the Gunner, your position is at the forefront of any battle, cutting down aliens using your high-caliber Minigun and Heavy-Duty Revolver.
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